Upon landing it instantly gives a chunk of life back to any ally that gets hit, and it allows you and any other healer to heal them even faster for a whole 5 seconds. Using the grenade’s healing capabilities, you can clutch heal any team member, big or small. If you hit anything, be it environment, ally or enemy, this thing activates. Just keep in mind that, just like your rifle, you only have 1 impact. You can use it in so many varying situations. A woman that shoots you in the face with heals who also has a grenade that heals you? Wut?Īna’s biotic grenade has wonderful uses. I don’t know who designed Ana, but please give that person an award. Healing 100 HP, +100% healing for 5 seconds.ĭamage 60 DMG, no healing on target for 5 seconds. In order to use this weapon positioning is key key, and I’ll explain positioning later in this guide. This can cause you to accidentally heal the wrong hero, or prevent you from attacking the enemy because there’s people right in front of you. Your bullets stop at the very first target they encounter. You cannot heal allies if other allies are between you and them. Thing is, you cannot hit enemies if other allies are in front of you. But Overwatch wouldn’t be balanced if there weren’t downsides.And boy does this weapon have a downside. Now… I’ve explained how amazing this weapon is. Turrets? You can easily snipe them from afar. It’s also a great counter against Pharah as she needs just 3 hits to die, and she’s very easy to hit if she flies up. Using it on tanks (no matter which team) racks up your ultimate faster than you can say Ana’s own rendition of the “justice rains from above” voice line. This amazing piece of gear is your bread and butter. I definitely recommend starting a practise range and learning what your exact limitations are while firing at bots. You don’t have to aim 100% directly at your target. In both scoped and unscoped cases, her hitboxes are very forgiving. When you zoom in, these projectiles turn into hit-scans (meaning: if you aim at something, the moment you pull the trigger that something gets hit). When you’re unscoped, she shoots “slow” projectiles towards enemies. It’s a fine balance, and usually people who start with Ana skew too much towards attacking, and too little towards healing.Īnother neat thing about Ana’s gun is the two different ways of shooting. However, instead of trying both and failing at both, I generally prefer healing my team as much as I can, but as Ana has such a high firing rate and 10 shots to use, I usually end up shooting at enemies anyways. As you can see by the DMG stats, it can definitely pack a punch, and when combined with the Biotic Grenade’s healing this baby heals very, very quick.Īna’s sniper is made for both healing AND attacking, so you’ll often find yourself trying to do both at the same time. It’s designed to be a sniper that shoots healing rounds. Healing 75 HP per shot, 1.2 shots per second, 90DMG per second.ĭamage 80 DMG per shot, 1.2 shots per second, 96DMG per second.Īna’s main weapon, the biotic rifle.
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